addSolidGeometry(new THREE.BoxGeometry(width, height, depth));
When it comes to headsets, Luke will often use "whatever is laying around" (or whatever he remembers to charge). Sometimes that's a Razer headset, sometimes it's a Turtle Beach headset, but lately, it's usually the ROG Delta II. He just upgraded to it from the ROG Delta S; it has a much longer battery life, a detachable mic, and RGB lighting.
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Instead of yielding one chunk per iteration, streams yield Uint8Array[] — arrays of chunks. This amortizes the async overhead across multiple chunks, reducing promise creation and microtask latency in hot paths.